layer used by screen to draw vector graphics
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#include <a_element.h>
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| a_element () |
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| ~a_element () |
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virtual void | clear () |
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virtual std::string | type () const |
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void | setcanvas (a_canvas &can) |
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void | reset () |
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void | render () |
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void | name (std::string &aname) |
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std::string | name () const |
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bool | empty () const |
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void | empty (const bool code) |
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void | flushlog () |
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void | color (double r, double g, double b) |
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void | R (double v) |
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void | G (double v) |
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void | B (double v) |
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double | R () const |
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double | G () const |
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double | B () const |
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void | thickness (const int) |
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void | greyscale (bool) |
| set the scalar viewing mode to greyscale (1) or colour (0) More...
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void | zebra (bool) |
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bool | greyscale () const |
| get the scalar viewing mode More...
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void | steps (const int) |
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int | steps () const |
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int | thickness () const |
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vtkActor * | actor () |
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vtkPolyData * | polydata () |
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bool | operator== (const std::string &s) const |
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bool | operator!= (const std::string &s) const |
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void | dxfout (std::ostream &o) const |
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void | visibility (const int code) |
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bool | isvisible () const |
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bool | isnotvisible () const |
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void | opacity (const double val) |
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void | edges (const bool val) |
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void | smooth (const bool val) |
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void | relief (const a_point &p1, const a_point &p2) |
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void | image (a_image &image) |
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void | imageon () |
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void | imageoff () |
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virtual void | read (std::istream &in) |
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virtual void | write (std::ostream &o) const |
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void | open (const std::string &file) |
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void | save (const std::string &file) |
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void | save_transform (const std::string &file) |
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void | open_scalars (const std::string &file) |
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void | reset_mapper_clipping () |
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void | place (const double x, const double y, const double z) |
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void | translate (const double x, const double y, const double z) |
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void | origin (const double x, const double y, const double z) |
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void | orient (const double pitch, const double roll, const double yaw) |
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void | rotate (const double pitch, const double roll, const double yaw) |
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void | scale (double s) |
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void | scale (double s1, double s2, double s3) |
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a_point | place () const |
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a_point | origin () const |
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a_point | orient () const |
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double | scale () const |
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double | small () const |
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void | small (const double s) |
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a_point | center () const |
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double | size () const |
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double | minx () const |
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double | maxx () const |
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double | miny () const |
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double | maxy () const |
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double | minz () const |
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double | maxz () const |
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static const std::string | help () |
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layer used by screen to draw vector graphics
Definition at line 38 of file a_element.h.
◆ a_element()
◆ ~a_element()
a_element::~a_element |
( |
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◆ actor()
vtkActor* a_element::actor |
( |
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inline |
◆ addpoint()
int a_element::addpoint |
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const a_point & |
p | ) |
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protected |
◆ B() [1/2]
double a_element::B |
( |
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const |
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inline |
◆ B() [2/2]
void a_element::B |
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double |
v | ) |
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◆ center()
a_point a_element::center |
( |
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const |
◆ clear()
void a_element::clear |
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virtual |
◆ color()
void a_element::color |
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double |
r, |
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double |
g, |
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double |
b |
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) |
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◆ dxfout()
void a_element::dxfout |
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std::ostream & |
o | ) |
const |
◆ edges()
void a_element::edges |
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const bool |
val | ) |
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◆ empty() [1/2]
bool a_element::empty |
( |
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const |
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inline |
◆ empty() [2/2]
void a_element::empty |
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const bool |
code | ) |
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inline |
◆ flushlog()
void a_element::flushlog |
( |
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◆ G() [1/2]
double a_element::G |
( |
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const |
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inline |
◆ G() [2/2]
void a_element::G |
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double |
v | ) |
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◆ greyscale() [1/2]
bool a_element::greyscale |
( |
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const |
◆ greyscale() [2/2]
void a_element::greyscale |
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bool |
g | ) |
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set the scalar viewing mode to greyscale (1) or colour (0)
Definition at line 257 of file a_element.cxx.
◆ help()
const std::string a_element::help |
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static |
◆ image()
void a_element::image |
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a_image & |
image | ) |
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◆ imageoff()
void a_element::imageoff |
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◆ imageon()
void a_element::imageon |
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◆ isnotvisible()
bool a_element::isnotvisible |
( |
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const |
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inline |
◆ isvisible()
bool a_element::isvisible |
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const |
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inline |
◆ log()
void a_element::log |
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std::ostringstream & |
text | ) |
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protected |
◆ logname()
void a_element::logname |
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protected |
◆ maxx()
double a_element::maxx |
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const |
◆ maxy()
double a_element::maxy |
( |
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const |
◆ maxz()
double a_element::maxz |
( |
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const |
◆ minx()
double a_element::minx |
( |
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const |
◆ miny()
double a_element::miny |
( |
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const |
◆ minz()
double a_element::minz |
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const |
◆ name() [1/2]
std::string a_element::name |
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const |
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inline |
◆ name() [2/2]
void a_element::name |
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std::string & |
aname | ) |
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inline |
◆ opacity()
void a_element::opacity |
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const double |
val | ) |
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◆ open()
void a_element::open |
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const std::string & |
file | ) |
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◆ open_scalars()
void a_element::open_scalars |
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const std::string & |
file | ) |
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◆ operator!=()
bool a_element::operator!= |
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const std::string & |
s | ) |
const |
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inline |
◆ operator==()
bool a_element::operator== |
( |
const std::string & |
s | ) |
const |
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inline |
◆ orient() [1/2]
a_point a_element::orient |
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const |
◆ orient() [2/2]
void a_element::orient |
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const double |
pitch, |
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const double |
roll, |
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const double |
yaw |
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) |
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◆ origin() [1/2]
a_point a_element::origin |
( |
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const |
◆ origin() [2/2]
void a_element::origin |
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const double |
x, |
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const double |
y, |
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const double |
z |
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) |
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◆ place() [1/2]
a_point a_element::place |
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const |
◆ place() [2/2]
void a_element::place |
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const double |
x, |
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const double |
y, |
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const double |
z |
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) |
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◆ polydata()
vtkPolyData* a_element::polydata |
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inline |
◆ R() [1/2]
double a_element::R |
( |
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const |
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inline |
◆ R() [2/2]
void a_element::R |
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double |
v | ) |
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◆ read()
virtual void a_element::read |
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std::istream & |
in | ) |
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inlinevirtual |
◆ relief()
void a_element::relief |
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const a_point & |
p1, |
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const a_point & |
p2 |
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) |
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◆ render()
void a_element::render |
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◆ reset()
void a_element::reset |
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◆ reset_mapper_clipping()
void a_element::reset_mapper_clipping |
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◆ rotate()
void a_element::rotate |
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const double |
pitch, |
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const double |
roll, |
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const double |
yaw |
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) |
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◆ save()
void a_element::save |
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const std::string & |
file | ) |
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◆ save_transform()
void a_element::save_transform |
( |
const std::string & |
file | ) |
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◆ scale() [1/3]
double a_element::scale |
( |
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const |
◆ scale() [2/3]
void a_element::scale |
( |
double |
s | ) |
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◆ scale() [3/3]
void a_element::scale |
( |
double |
s1, |
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double |
s2, |
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double |
s3 |
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) |
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◆ setcanvas()
void a_element::setcanvas |
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a_canvas & |
can | ) |
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inline |
◆ size()
double a_element::size |
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const |
◆ small() [1/2]
double a_element::small |
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const |
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inline |
◆ small() [2/2]
void a_element::small |
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const double |
s | ) |
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inline |
◆ smooth()
void a_element::smooth |
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const bool |
val | ) |
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◆ steps() [1/2]
int a_element::steps |
( |
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const |
◆ steps() [2/2]
void a_element::steps |
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const int |
st | ) |
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◆ thickness() [1/2]
int a_element::thickness |
( |
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const |
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inline |
◆ thickness() [2/2]
void a_element::thickness |
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const int |
v | ) |
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◆ translate()
void a_element::translate |
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const double |
x, |
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const double |
y, |
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const double |
z |
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) |
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◆ type()
virtual std::string a_element::type |
( |
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const |
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inlinevirtual |
◆ visibility()
void a_element::visibility |
( |
const int |
code | ) |
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inline |
◆ write()
virtual void a_element::write |
( |
std::ostream & |
o | ) |
const |
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inlinevirtual |
◆ zebra()
void a_element::zebra |
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bool |
on | ) |
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◆ operator<<
std::ostream& operator<< |
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std::ostream & |
o, |
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const a_element & |
l |
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) |
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friend |
◆ operator>>
std::istream& operator>> |
( |
std::istream & |
i, |
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a_element & |
l |
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) |
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friend |
◆ actor_
vtkActor* a_element::actor_ |
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protected |
◆ B_
◆ can_
◆ empty_
◆ G_
◆ image_
◆ log0_
std::vector<std::string> a_element::log0_ |
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protected |
◆ name_
std::string a_element::name_ |
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protected |
◆ polydata_
vtkPolyData* a_element::polydata_ |
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protected |
◆ R_
◆ small_
◆ thickness_
int a_element::thickness_ |
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protected |
The documentation for this class was generated from the following files: