camera solver
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| a_camera_function (std::vector< vgl_homg_point_2d< double > > &points_image, std::vector< vgl_homg_point_3d< double > > &points_world) |
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void | f (const vnl_vector< double > &x, vnl_vector< double > &fx) |
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void | set_w (const double w) |
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double | get_w () const |
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void | set_constraints (const bool sp, const bool sk) |
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double | get_constraint (const vnl_vector< double > &x) |
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camera solver
Definition at line 67 of file p_compute.cxx.
◆ a_camera_function()
a_camera_function::a_camera_function |
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std::vector< vgl_homg_point_2d< double > > & |
points_image, |
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std::vector< vgl_homg_point_3d< double > > & |
points_world |
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) |
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◆ f()
void a_camera_function::f |
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const vnl_vector< double > & |
x, |
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vnl_vector< double > & |
fx |
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) |
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◆ get_constraint()
double a_camera_function::get_constraint |
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const vnl_vector< double > & |
x | ) |
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◆ get_w()
double a_camera_function::get_w |
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const |
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◆ set_constraints()
void a_camera_function::set_constraints |
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const bool |
sp, |
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const bool |
sk |
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) |
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◆ set_w()
void a_camera_function::set_w |
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const double |
w | ) |
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◆ no_skew_
bool a_camera_function::no_skew_ |
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◆ points_image_
std::vector<vgl_homg_point_2d<double> >& a_camera_function::points_image_ |
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◆ points_world_
std::vector<vgl_homg_point_3d<double> >& a_camera_function::points_world_ |
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◆ square_pixels_
bool a_camera_function::square_pixels_ |
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◆ w_
double a_camera_function::w_ |
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The documentation for this class was generated from the following file: