camera solver with radial distorsions
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| a_camera2_function (std::vector< vgl_homg_point_2d< double > > &points_image, std::vector< vgl_homg_point_3d< double > > &points_world) |
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void | f (const vnl_vector< double > &x, vnl_vector< double > &fx) |
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camera solver with radial distorsions
Definition at line 227 of file p_compute.cxx.
◆ a_camera2_function()
a_camera2_function::a_camera2_function |
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std::vector< vgl_homg_point_2d< double > > & |
points_image, |
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std::vector< vgl_homg_point_3d< double > > & |
points_world |
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) |
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inline |
◆ f()
void a_camera2_function::f |
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const vnl_vector< double > & |
x, |
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vnl_vector< double > & |
fx |
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) |
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◆ points_image_
std::vector<vgl_homg_point_2d<double> >& a_camera2_function::points_image_ |
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protected |
◆ points_world_
std::vector<vgl_homg_point_3d<double> >& a_camera2_function::points_world_ |
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protected |
The documentation for this class was generated from the following file: