Points&Forces (survey)
Software tools facilitating the task of surveying architecture
a_screen Member List

This is the complete list of members for a_screen, including all inherited members.

a_screen()a_screen
active_layer_a_screenprotected
azimuth(double x)a_screen
azimuth() consta_screeninline
B(double v)a_screeninline
B() consta_screeninline
background(double R, double G, double B)a_screen
clip_a_screenprotected
closepolyline()a_screen
closepolyline0()a_screen
color(float r, float g, float b)a_screen
cursor_hide()a_screeninline
cursor_show()a_screeninline
data_a_screenprotected
distance(double d)a_screen
distance() consta_screen
distance0(double d)a_screen
dxfin(const std::string &file)a_screen
dxfout(const std::string &file)a_screen
elevation(double y)a_screen
elevation() consta_screeninline
empty() consta_screeninline
empty(bool code)a_screeninline
empty_a_screenprotected
endpolyline()a_screen
endpolyline0()a_screen
eraselastline()a_screen
eraselastpoint()a_screen
eraselastpolyline()a_screen
eraselayer(const std::string &s)a_screenvirtual
existlayer(const std::string &s) consta_screen
existlayer(const std::string &s, a_screenlayer *&) consta_screen
focalpoint(const a_point &pt)a_screen
focalpoint(const double *pt)a_screen
focalpoint() consta_screen
fullscreenoff()a_screeninline
fullscreenon()a_screeninline
G(double v)a_screeninline
G() consta_screeninline
getinteract()a_screeninline
getlayer() consta_screen
help()a_screenstatic
interact()a_screenvirtual
iren_a_screenprotected
jpgout(const std::string &file)a_screen
layers_a_screenprotected
line(const a_point &p1, const a_point &p2)a_screen
line(double x1, double y1, double z1, double x2, double y2, double z2)a_screen
line0(double x1, double y1, double z1, double x2, double y2, double z2)a_screenprotected
listlayers()a_screen
log_a_screenprotected
logfile(a_text &text)a_screeninline
newlayer(const std::string &s)a_screenvirtual
newlayer(const a_screenlayer &l)a_screen
one_point_a_screenprotected
open(const std::string &file)a_screen
operator<<(std::ostream &o, a_screen &w)a_screenfriend
operator>>(std::istream &i, a_screen &w)a_screenfriend
output_a_screenprotected
output_position()a_screen
outputfile(a_text &text)a_screeninline
pan(const double *pt)a_screen
parallel_view()a_screen
perspectia_view()a_screen
pitch(double u)a_screen
pngout(const std::string &file)a_screen
point(const a_point &p)a_screen
point(double x, double y, double z)a_screen
point0(double x, double y, double z)a_screenprotected
printout(const std::string text)a_screeninline
printout(const bool val)a_screeninline
ptin(const std::string &file)a_screen
ptout(const std::string &file)a_screen
R(double v)a_screeninline
R() consta_screeninline
ren_a_screenprotected
render()a_screeninline
render_clip()a_screen
renWin_a_screenprotected
reset()a_screen
ribout(const std::string &file)a_screen
roll(double z)a_screen
roll() consta_screeninline
save(const std::string &file)a_screen
setlayer(const std::string &s)a_screenvirtual
setlightoncameraposition()a_screenprotected
setofflayer(const std::string &s)a_screen
setonlayer(const std::string &s)a_screen
spotlight()a_screen
spotlight_a_screenprotected
sunlight()a_screen
surfacepoint(const a_point &p)a_screen
surfacepoint(double x, double y, double z)a_screen
thickness(const int)a_screen
thickness() consta_screeninline
tifout(const std::string &file)a_screen
type() consta_screeninlinevirtual
unroll()a_screenprotected
vertex(const a_point &p)a_screen
vertex(double x, double y, double z)a_screen
vertex0(double x, double y, double z)a_screen
viewpoint(const a_point &pt)a_screen
viewpoint(const double *pt)a_screen
viewpoint() consta_screen
vrmlout(const std::string &file)a_screen
vtkout(const std::string &file)a_screen
x0_a_screenprotected
y0_a_screenprotected
yaw(double v)a_screen
z0_a_screenprotected
~a_screen()a_screen